Eclipse: GameFramework Project and Library (Java3D, Jinput, and JOGL)
GameFramework Java Project: 3d Examples
Browser3D (opens desktop: Lathe3D.wrl, Mover3D.wrl, Blender3D.wrl, TextLand3D.wrl)
FreelanceStudio: GameButtons remapped, checking xml file
Java 3D Notes: (Java 3D , JInput, JOAL, JOGL), Libraries: jinput, j3dcore, jd3dutils, vecmath
Reading 3D animation about (vrml and wrl) files.
Websites
http://www.java3d.org (Java 3D)
http://java3d.dev.java.net (Java 3D)
http://jogamp.org/jogl/www/ (Java Open GL API)
http://download.java.net/media/jogl/www/ (Java Open GL API)
Graphics Modeling and Animation
Export As - Wavefront Files (obj, mtl)
http://www.blender.org (Export As - Wavefront Files (obj, mtl)
obj - text file for 3D models (java3d)
mtl - text file for 3D materials (java3d)
stl - Open GL (jogl)
Gaming and Graphics
JInput - Game Controller Support
Dyn4J - 2D Graphics and Physics
Ode4j - 3D Graphics and Physics
Java 3D - obj and mtl - https://java.3dexport.com/
Icon Archive - http://www.iconarchive.com
JavaGaming.Org